Papers, Please – Review
“Papers, Please.” You will hear that phrase countless times as all kinds will try to get into your beloved country using guise or bribery. Lucas Pope developed one of the most popular indie games of 2013. In Papers Please you play as a border patrol agent from Arstotzka using your earnings to support your family […]
You will hear that phrase countless times as all kinds will try to get into your beloved country using guise or bribery.
Lucas Pope developed one of the most popular indie games of 2013. In Papers Please you play as a border patrol agent from Arstotzka using your earnings to support your family at home.
The game has excellent pacing. You start off just checking people’s passport information. Is it expired? Does their photo match their appearance? But as the rounds transpire, you are forced with more depth as you have to deal with forgeries, request more and more forms from your travelers, and make moral decisions that can change the course of the game. Do you split up families? Will you accept bribes? More management comes into play throwing people through body scanners, calling in guards to detain troublemakers, and checking fingerprints. Organizing your desk becomes an issue as the assault of paperwork being thrown at you from religious zealots, strippers, government agencies, terrorists, and a crazy old man trying to get into Arstotzka, that never seems to go away.
With each and every person you let in or turn away you must stamp their passport Accept or Deny. Accepting someone almost feels like an admission of defeat as you can’t find anything wrong. As you send them through if you missed something you will be immediately notified, warned, and possibly fined. If it goes smoothly only then you can let out a breath of relief as you are faced immediately with your next encounter. You have to be quick or you wont be able to earn the funds to support your family.
Between rounds you experience a throw back to Oregon Trail as you are choose to use your income to keep your family from dying with food, shelter, and warmth, move to a nicer dwelling, or save money for yourself. Will you accept a bribe to save your ailing son? Or will you stay loyal and do your best to protect intrusion of Artsotzka.
What I like best about this game is it aims to bring us a different experience than your typical game, and it does it well.
The graphics, while aren’t too important for this type of game, are a bit of a let down. Also the replayability of the experience wont last long after you conquer story mode, although the game does have twenty different endings. Nonetheless, stamping passports becomes a thought provoking experience and for ten dollars, it’s worth the price of admission for its uniqueness and interesting gameplay.
You can buy it on Steam here: Paper’s Please.